|Image from Destructoid.|
I could not have been happier with the choice of venue for the symphony. I'd been to the Orpheum once before, but the architecture inside is perfect for The Legend of Zelda. Upon taking my seat on the balcony, I saw onstage the typical symphonic instruments, although there were also multiple harps and space for a choir. Above them was a screen broadcasting with the Triforce emblem, glowing with sunlight. I know from this interview that Symphony of the Goddesses uses local orchestras, but unfortunately, there was nothing around to indicate exactly who I was watching.
|Before the show, I caught a few great cosplayers posing|
outside the theatre.
While the songs were playing, the screen formerly showing the Triforce changed to reflect them; during the Overture, scenes from various games were shown, and the dungeon medley showed a variety of Links fighting his way through the dungeons of A Link to the Past, The Legend of Zelda, and Zelda II: The Adventure of Link. The Kakariko Village video showcased Link running through the town, as well as being attacked by Cuccos in both A Link to the Past and Ocarina of Time, prompting laughter from the audience.
The MC for the night did not introduce himself, but introduced Seiter, who was filling in for regular conductor Eimear Noone. He spoke for several minutes on the symphony itself, saying that he wished the show could include every track from the series, but instead it took the core of the series, the central feelings and most recognizable tunes. He then introduced the first two of its four movements: a prelude, using music from Ocarina of Time, followed by the second movement, Wind Waker.
As with the dungeon medley, Kakariko theme, and Overture, the screen above the choir displayed a montage of clips from the games each movement honored. Ocarina of Time's began with the 3DS' version of Link awakening in Kokiri Forest and climaxed with his fight against Ganondorf. Wind Waker's was quite similar, the video progressing through the game as the music flowed from theme to theme.
|The Orpheum is beautiful on its own; it was the|
perfect place for the Triforce onscreen.
The crowd burst into applause when the video began for the final movement: A Link to the Past. That particular game was my first Zelda game, and it was a real treat hearing its music fully orchestrated, especially while watching a truncated version of the adventure play onscreen.
When it was finished, Susie and the orchestra received a standing ovation. However, she returned to the stage shortly after, asking the audience if they wanted one more song. After the roaring applauce, the performers launched into "Ballad of the Wind Fish" from The Legend of Zelda: Link's Awakening, although the screen was blank during this.
After a second standing ovation, Susie returned again, and the symphony played the theme to Ocarina of Time's Gerudo Valley; the screen above displayed scenes from the game interspersed with computer-enhanced illustrations of fields and deserts.
|A t-shirt was one of two|
The music of The Legend of Zelda: Symphony of the Goddesses was absolutely fantastic. The orchestra seemed well-rehearsed, and Seiter was quite the competent conductor.
Unfortunately, I can't say the same about the rest of the production. No program was provided, and as a result I don't know which orchestra performed, nor who the MC was; anyone only tangentially-familiar with the games' music would not know what selections they listened to. It seems like something that would be a rather obvious inclusion, but not even the show's credits listed the performers or music.
|The available poster is gorgeous, although|
I wish there had been more merchandise.
Even the show's website feels sloppy. The artwork is pretty, and the logo classy, but the link to their Facebook leads simply to the franchise's official page, the Twitter linked to does not exist, and the sections about the tour itself and the people involved as well as press and booking opportunities are all empty. The pages all simply read "Coming Soon.", the same as they've been for months.
Although the production surrounding the show seems thrown together haphazardly, the symphony itself was wonderful. The arrangements were flawless, the performances beautiful, and seeing the games played out on the large screen was a visual treat. If you have the opportunity to see The Legend of Zelda: Symphony of the Goddesses and are a fan of the franchise, it is well worth attending.